Trap Hole Deck Breakdown

Cards Usage Statistic

Main Deck

Triple Tactics Talent
Triple Tactics Talent
Triple Tactics Talent
Spell Normal
Triple Tactics Talent

    If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.



    Tag(s):

    Bottomless Trap Hole
    Bottomless Trap Hole
    Bottomless Trap Hole
    Trap Normal
    Bottomless Trap Hole

      When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.

      Evenly Matched
      Evenly Matched
      Evenly Matched
      Trap Normal
      Evenly Matched

        At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.

        Infinite Impermanence
        Infinite Impermanence
        Infinite Impermanence
        Trap Normal
        Infinite Impermanence

          Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

          Extra Deck

          S:P Little Knight
          S:P Little Knight
          S:P Little Knight
          DARK
          S:P Little Knight
          • ATK:

          • 1600

          • LINK-2

          Link Arrow:

          Left

          Right


          2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.

          Evilswarm Exciton Knight
          Evilswarm Exciton Knight
          Evilswarm Exciton Knight
          LIGHT
          Evilswarm Exciton Knight
          • ATK:

          • 1900

          • DEF:

          • 0


          2 Level 4 monsters Once per chain, during your Main Phase or your opponent's Battle Phase, if your opponent has more total cards in their hand and field than you do (Quick Effect): You can detach 1 material from this card; destroy all other cards on the field, also your opponent takes no further damage this turn.

          Main: 45 Extra: 15

          2 cardCardcar D 2 cardCardcar D
          Cardcar D
          EARTH 2
          Cardcar D
          • ATK:

          • 800

          • DEF:

          • 400


          Cannot be Special Summoned. During your Main Phase 1, if this card was Normal Summoned this turn: You can Tribute this card; draw 2 cards, then it becomes the End Phase. You cannot Special Summon during the turn you activate this effect.


          2 cardCyber Harpie Lady 2 cardCyber Harpie Lady
          Cyber Harpie Lady
          WIND 4
          Cyber Harpie Lady
          • ATK:

          • 1800

          • DEF:

          • 1300


          (This card's name is always treated as "Harpie Lady".)


          3 cardHarpie Channeler 3 cardHarpie Channeler
          Harpie Channeler
          WIND 4
          Harpie Channeler
          • ATK:

          • 1400

          • DEF:

          • 1300


          You can discard 1 "Harpie" card; Special Summon 1 "Harpie" monster from your Deck in face-up Defense Position, except "Harpie Channeler". You can only use this effect of "Harpie Channeler" once per turn. While you control a Dragon-Type monster, this card's Level becomes 7. This card's name becomes "Harpie Lady" while it is on the field or in the Graveyard.


          2 cardHarpie Dancer 2 cardHarpie Dancer
          Harpie Dancer
          WIND 4
          Harpie Dancer
          • ATK:

          • 1200

          • DEF:

          • 1000


          You can target 1 WIND monster you control; return it to the hand, then you can Normal Summon 1 WIND monster. You can only use this effect of "Harpie Dancer" once per turn. This card's name becomes "Harpie Lady" while on the field or in the GY.


          1 cardHarpie Lady 1 1 cardHarpie Lady 1
          Harpie Lady 1
          WIND 4
          Harpie Lady 1
          • ATK:

          • 1300

          • DEF:

          • 1400


          (This card's name is always treated as "Harpie Lady".) All WIND monsters gain 300 ATK.


          1 cardHarpie Lady Sisters 1 cardHarpie Lady Sisters
          Harpie Lady Sisters
          WIND 6
          Harpie Lady Sisters
          • ATK:

          • 1950

          • DEF:

          • 2100


          Cannot be Normal Summoned/Set. Must first be Special Summoned with "Elegant Egotist".


          3 cardHarpie Queen 3 cardHarpie Queen
          Harpie Queen
          WIND 4
          Harpie Queen
          • ATK:

          • 1900

          • DEF:

          • 1200


          This card's name becomes "Harpie Lady" while on the field or in the GY. You can discard this card to the GY; add 1 "Harpies' Hunting Ground" from your Deck to your hand.


          1 cardHarpie's Pet Dragon 1 cardHarpie's Pet Dragon
          Harpie's Pet Dragon
          WIND 7
          Harpie's Pet Dragon
          • ATK:

          • 2000

          • DEF:

          • 2500


          Gains 300 ATK/DEF for each "Harpie Lady" on the field.


          1 cardCyber Shield 1 cardCyber Shield
          Cyber Shield
          Spell Equip
          Cyber Shield

            Equip only to "Harpie Lady" or "Harpie Lady Sisters". It gains 500 ATK.


            2 cardElegant Egotist 2 cardElegant Egotist
            Elegant Egotist
            Spell Normal
            Elegant Egotist

              If "Harpie Lady" is on the field: Special Summon 1 "Harpie Lady" or "Harpie Lady Sisters" from your hand or Deck.


              2 cardHarpie's Feather Duster
              2 cardHarpie's Feather Duster
              Harpie's Feather Duster
              Spell Normal
              Harpie's Feather Duster

                Destroy all Spell and Trap Cards your opponent controls.




                Tag(s):

                3 cardHarpies' Hunting Ground 3 cardHarpies' Hunting Ground
                Harpies' Hunting Ground
                Spell Field
                Harpies' Hunting Ground

                  All Winged Beast monsters gain 200 ATK/DEF. If any "Harpie Lady" or "Harpie Lady Sisters" is Normal or Special Summoned: The player who conducted the Summon targets 1 Spell/Trap on the field; that player destroys that target.


                  3 cardHysteric Sign 3 cardHysteric Sign
                  Hysteric Sign
                  Spell Continuous
                  Hysteric Sign

                    When this card is activated: Add 1 "Elegant Egotist" from your Deck or GY to your hand. During the End Phase, if this card is in the GY because it was sent there from the hand or field this turn: Add up to 3 "Harpie" cards with different names from each other from your Deck to your hand. You can only use 1 "Hysteric Sign" effect per turn, and only once that turn.


                    3 cardPot of Duality
                    3 cardPot of Duality
                    Pot of Duality
                    Spell Normal
                    Pot of Duality

                      Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.




                      Tag(s):

                      3 cardUpstart Goblin
                      3 cardUpstart Goblin
                      Upstart Goblin
                      Spell Normal
                      Upstart Goblin

                        Draw 1 card, then your opponent gains 1000 LP.


                        1 cardBottomless Trap Hole 1 cardBottomless Trap Hole
                        Bottomless Trap Hole
                        Trap Normal
                        Bottomless Trap Hole

                          When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.


                          2 cardFiendish Chain 2 cardFiendish Chain
                          Fiendish Chain
                          Trap Continuous
                          Fiendish Chain

                            Activate this card by targeting 1 Effect Monster on the field; negate the effects of that face-up monster while it is on the field, also that face-up monster cannot attack. When it is destroyed, destroy this card.


                            3 cardHysteric Party 3 cardHysteric Party
                            Hysteric Party
                            Trap Continuous
                            Hysteric Party

                              Activate this card by discarding 1 card; Special Summon as many copies of "Harpie Lady" as possible from your Graveyard. When this face-up card leaves the field, destroy those monsters.


                              2 cardIcarus Attack 2 cardIcarus Attack
                              Icarus Attack
                              Trap Normal
                              Icarus Attack

                                Tribute 1 Winged Beast-Type monster, then target 2 cards on the field; destroy them.


                                3 cardReckless Greed
                                3 cardReckless Greed
                                Reckless Greed
                                Trap Normal
                                Reckless Greed

                                  Draw 2 cards and skip your next 2 Draw Phases.


                                  1 cardSolemn Warning 1 cardSolemn Warning
                                  Solemn Warning
                                  Trap Counter
                                  Solemn Warning

                                    When a monster(s) would be Summoned, OR when a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster(s): Pay 2000 LP; negate the Summon or activation, and if you do, destroy it.




                                    Tag(s):

                                    1 cardTorrential Tribute
                                    1 cardTorrential Tribute
                                    Torrential Tribute
                                    Trap Normal
                                    Torrential Tribute

                                      When a monster(s) is Summoned: Destroy all monsters on the field.


                                      1 cardCyber Slash Harpie Lady 1 cardCyber Slash Harpie Lady
                                      Cyber Slash Harpie Lady
                                      WIND 8
                                      Cyber Slash Harpie Lady
                                      • ATK:

                                      • 2600

                                      • DEF:

                                      • 1400


                                      1 Tuner + 1+ non-Tuner monsters For this card's Synchro Summon, you can treat 1 "Harpie" monster you control as a Tuner. This card's name becomes "Harpie Lady" while on the field or in the GY. When a Spell/Trap Card or effect is activated (except during the Damage Step) (Quick Effect): You can target 1 monster your opponent controls or 1 "Harpie" monster you control; return it to the hand. You can only use this effect of "Cyber Slash Harpie Lady" once per turn.


                                      1 cardAbyss Dweller
                                      1 cardAbyss Dweller
                                      Abyss Dweller
                                      WATER
                                      Abyss Dweller
                                      • ATK:

                                      • 1700

                                      • DEF:

                                      • 1400


                                      2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.


                                      1 cardDiamond Dire Wolf 1 cardDiamond Dire Wolf
                                      Diamond Dire Wolf
                                      EARTH
                                      Diamond Dire Wolf
                                      • ATK:

                                      • 2000

                                      • DEF:

                                      • 1200


                                      2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 Beast, Beast-Warrior, or Winged Beast-Type monster you control and 1 other card on the field; destroy them.


                                      1 cardEvilswarm Exciton Knight 1 cardEvilswarm Exciton Knight
                                      Evilswarm Exciton Knight
                                      LIGHT
                                      Evilswarm Exciton Knight
                                      • ATK:

                                      • 1900

                                      • DEF:

                                      • 0


                                      2 Level 4 monsters Once per chain, during your Main Phase or your opponent's Battle Phase, if your opponent has more total cards in their hand and field than you do (Quick Effect): You can detach 1 material from this card; destroy all other cards on the field, also your opponent takes no further damage this turn.


                                      1 cardEvilswarm Ouroboros
                                      1 cardEvilswarm Ouroboros
                                      Evilswarm Ouroboros
                                      DARK
                                      Evilswarm Ouroboros
                                      • ATK:

                                      • 2750

                                      • DEF:

                                      • 1950


                                      3 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then activate 1 of these effects. Each effect can only be used once while this card is face-up on the field. ● Target 1 card your opponent controls; return that target to the hand. ● Send 1 random card from your opponent's hand to the Graveyard. ● Target 1 card in your opponent's Graveyard; banish that target.


                                      1 cardHarpie's Pet Phantasmal Dragon 1 cardHarpie's Pet Phantasmal Dragon
                                      Harpie's Pet Phantasmal Dragon
                                      WIND
                                      Harpie's Pet Phantasmal Dragon
                                      • ATK:

                                      • 2000

                                      • DEF:

                                      • 2500


                                      3 Level 4 WIND monsters This card's effects can only be applied/resolved while it has Xyz Material. This card can attack your opponent directly. Your opponent cannot target any "Harpie" monsters with effects or for attacks. During each of your End Phases: Detach 1 Xyz Material from this card.


                                      2 cardIce Beast Zerofyne 2 cardIce Beast Zerofyne
                                      Ice Beast Zerofyne
                                      WATER
                                      Ice Beast Zerofyne
                                      • ATK:

                                      • 2000

                                      • DEF:

                                      • 2200


                                      2 Level 4 Winged Beast-Type monsters Once per turn: You can detach 1 Xyz Material from this card; negate the effects of all face-up cards your opponent currently controls, and if you do, this card gains 300 ATK for each face-up card currently on the field, except this card (these effects are applied until your next Standby Phase).


                                      2 cardLightning Chidori 2 cardLightning Chidori
                                      Lightning Chidori
                                      WIND
                                      Lightning Chidori
                                      • ATK:

                                      • 1900

                                      • DEF:

                                      • 1600


                                      2 Level 4 WIND monsters If this card is Xyz Summoned: Target 1 Set card your opponent controls; return that target to the bottom of the Deck. Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up card your opponent controls; return that target to the top of the Deck.


                                      1 cardMecha Phantom Beast Dracossack 1 cardMecha Phantom Beast Dracossack
                                      Mecha Phantom Beast Dracossack
                                      WIND
                                      Mecha Phantom Beast Dracossack
                                      • ATK:

                                      • 2600

                                      • DEF:

                                      • 2200


                                      2 Level 7 monsters Once per turn: You can detach 1 material from this card; Special Summon 2 "Mecha Phantom Beast Tokens" (Machine/WIND/Level 3/ATK 0/DEF 0). While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 1 "Mecha Phantom Beast" monster, then target 1 card on the field; destroy that target. This card cannot attack during the turn you activate this effect.


                                      1 cardNumber 101: Silent Honor ARK 1 cardNumber 101: Silent Honor ARK
                                      Number 101: Silent Honor ARK
                                      WATER
                                      Number 101: Silent Honor ARK
                                      • ATK:

                                      • 2100

                                      • DEF:

                                      • 1000


                                      2 Level 4 monsters You can detach 2 materials from this card, then target 1 Special Summoned monster your opponent controls in face-up Attack Position; attach it to this card as material. You can only use this effect of "Number 101: Silent Honor ARK" once per turn. If this face-up card on the field would be destroyed by battle or card effect, you can detach 1 material from this card instead.


                                      1 cardNumber 11: Big Eye 1 cardNumber 11: Big Eye
                                      Number 11: Big Eye
                                      DARK
                                      Number 11: Big Eye
                                      • ATK:

                                      • 2600

                                      • DEF:

                                      • 2000


                                      2 Level 7 monsters Once per turn: You can detach 1 material from this card, then target 1 monster your opponent controls; take control of that monster. This card cannot attack the turn this effect is activated.


                                      1 cardNumber 74: Master of Blades 1 cardNumber 74: Master of Blades
                                      Number 74: Master of Blades
                                      EARTH
                                      Number 74: Master of Blades
                                      • ATK:

                                      • 2700

                                      • DEF:

                                      • 2100


                                      2 Level 7 monsters During either player's turn, when a card or effect is activated that targets this face-up card: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy that card, then you can destroy 1 card on the field.


                                      1 cardQueen Dragun Djinn 1 cardQueen Dragun Djinn
                                      Queen Dragun Djinn
                                      DARK
                                      Queen Dragun Djinn
                                      • ATK:

                                      • 2200

                                      • DEF:

                                      • 1200


                                      2 Level 4 monsters Dragon-Type monsters you control cannot be destroyed by battle, except "Queen Dragun Djinn". Once per turn: You can detach 1 Xyz Material from this card to target 1 Level 5 or higher Dragon-Type monster in your Graveyard; Special Summon that target. It cannot attack this turn, and its effects are negated.


                                      tcg
                                      Trap Hole
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